It’s not as complicated and open as, say, Year Walk, but its sort of reminiscent only in the sense of its habit of dropping players into new environments without much in terms of prompts to go on. A lot of the ‘puzzles’ are involve scanning the environment and figuring out intuitively what to tap in order to make the story progress. So many games try and fail to hit such lofty aspirations but Botanicula executes it well.įrom a gameplay standpoint, Botanicula is one of those puzzle games that really force the players to think outside the box. It manages to strike that perfect balance of comic relief with a significant journey and it does it simply through its character disposition and overall feeling. ![]() While the journey certainly sounds serious, Botanicula inserts a great deal of humor through its heroes. The protagonists, a rag-tag group of tree creatures, seek to save the last seed of their home: a giant tree which has unfortunately been infested by evil parasites that are causing trouble for the rest of the tree’s denizens. The story, meanwhile, does a great job of telling a tale through sound and pictures without even needing a textual exposition. Complementing the excellent visual styling is an amazing soundtrack that suits the game perfectly and certainly deserves its own download. It really gives off a feeling of being an interactive story book, which seems to be a reoccurring theme throughout the rest of the game. Taking place on a giant tree full of a strange and fantastical creatures, Botanicula’s soft, nature-inspired palette creates an almost dream-like world that simply looks beautiful on the iPad. That trend continues with Botanicula, which is a gorgeous game in its own right. Machinarium was praised for a lot of facets, but its visuals really stood out as one of its best elements. Just as Machinarium benefited from a transition to touch-based controls, Botanicula is another fine example of a great game made better on the iPad. It’s taken nearly two years to hit iOS, but the wait is finally over for Botanicula ($4.99) for iPad. For certain puzzles it is possible to pick a specific character to use its particular strengths.In 2012, Amanita Design, developer of Machinarium (another game we absolutely loved) launched Botanicula on the PC, another great point-and-click puzzle that took the gameplay experience to a more natural setting. Certain characters also reveal more of the story through a short animated sequence. Next to the main quests the friends meet different types of animals and these encounters are stored as creature cards that can be viewed in a separate menu. For a limited amount of puzzles an object needs to be found and it is then stored in the inventory until it can be used. When a certain number of items needs to be collected (five keys for instance), this can be tracked through an element near the top of the screen. Clues are however provided through visual elements and speech balloons that show an object. Many creatures can be interacted with and these speak an unknown language. They can move to different areas and there is often a map to keep track of the possible directions. Most of the friends' journey takes place on the tree and other organic environments. ![]() There are also actions that are not mandatory to progress, but merely show a short animation. ![]() The mouse cursor changes when an item can be interacted with. Many of the tasks are based around visual clues and sound effects. Puzzles are always environment based and rely on different types of mouse movement (clicking, dragging, arranging items) to discover the effect. Just like previous games Amanita Design has been associated with, the player needs to guide the characters around and interact with objects and animals in the environment to solve puzzle and to progress. ![]() Botanicula is a 2D point-and-click adventure game about a group of five small tree creatures who set out to recover the last seed of their home tree that has been overrun by spider-like parasites.
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