It feels like I just failed, and then the game goes "sorry you missed this really not at all obvious hint and lost the game, as a consolation prize why don't you try again - and let us put you at precisely the right point and show you this ending cut-scene so you get the hint this time". The part where you go back for the good ending is actually what pisses me off the most. I went to the city, bought some stuff and because I wanted to see the ending ASAP (ha) I basically went around, grabbed a few chests and left without even bothering to explore. Even if you do wander into the area it can be pretty easy to miss them because Albert isn't someone you would recognize on sight given how little he appears in the game. I feel like the devs should really add a interaction with Sergey, Satoshi or Shizuka that hints at the possibility Sergey might not be able successfully convince Instatainment or that it would be nice if one of them knew someone higher ranked in corporate who holds a bit more power in the company.Īre there not several such interactions, even before the last chapter? I could have sworn there were.Įxploring the city is not a guarantee you'll run into Ivan, while he's not exceedingly hard to get to he is away from all the shops which is where most players will spend their time at (and Sergey essentially tells you to explore the city so your stats and items are up to par). They don't beat you over the head with it, but if you pay attention, you get rewarded even if you don't pay attention, you don't get punished, you just get a nudge and an opportunity to get the ending anyways. If you ask me, it was a super thoughtful way of implementing this feature. ![]() You even get to keep all your XP and progress! Like, lots of "you can depart now if you want to, but we really REALLY think you should explore the city and tie up loose ends before you do." Besides, even if you're headstrong and ignore all the hints, the game gives you an option at the end to go back and try for the good ending. ![]() Have they changed the script? It's been a while since I played it, but I seem to remember that the story railroaded you pretty hard towards Albert's friend.
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